Sabtu, 23 Februari 2019

Ebook Download Bridgeport (Images of America)

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Bridgeport (Images of America)

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Bridgeport (Images of America)

About the Author

JoAnne Gazarek Bloom and Maureen F. Sullivan are Chicagoans, Bridgeport born. JoAnne teaches at Loyola University Law School, and Maureen develops not-for-profit organizations on Chicago’s South Side. Daniel Pogorzelski is vice president and chief historian for the Northwest Chicago Historical Society. He also coauthored Images of America: Portage Park.

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Product details

Series: Images of America

Paperback: 128 pages

Publisher: Arcadia Publishing; F First Paperback Edition Used edition (August 13, 2012)

Language: English

ISBN-10: 0738577308

ISBN-13: 978-0738577302

Product Dimensions:

6.5 x 0.3 x 9.2 inches

Shipping Weight: 8.8 ounces (View shipping rates and policies)

Average Customer Review:

4.7 out of 5 stars

11 customer reviews

Amazon Best Sellers Rank:

#1,488,010 in Books (See Top 100 in Books)

grew up in Bridgeport, remember a lot of these places, good memories

Anyone raised in Bridgeport will enjoy reading the history of their community. This is an easy read and the pictures are great.

This photographic collection of images from the historic, old neighborhood of Bridgeport provides a picture of the physical world many city dwellers lived in during the mid-century. There are a few mis-identifications of the photos but it is accurate, overall.Of course, it will be of particular interest to those familiar with Chicago's near south-side, but it does represent what most big cities looked like during that time and can inform anyone interested in this period. A niche work, reasonably well done.

My husband was born and raised here so He will love this as a gift

This is a " must have" for those interested in the history of Bridgeport. I thought I knew Bridgeport but learned even more. I highly recommend .

Full of history and pictures this is a must own for any Bridgeport resident. I learned many new things about the best neighborhood in Chicago!

It was very interesting and I found out a lot about the area I didn't know even though some of my relatives use to live there.

I knew several of the people and places mentioned in the book. The author had to come from the "neighborhood" to posess some of the information that was in the book. I truly enjoyed it, it brought back many childhood memories.

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Senin, 18 Februari 2019

Download Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0, by Chris Bradfield

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Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0, by Chris Bradfield


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Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0, by Chris Bradfield

About the Author

Chris Bradfield has worked in the Internet technology space for over 25 years. He has worked in the online gaming space for a number of MMO and social gaming publishers in South Korea and the United States. In his game industry career he has served as a game designer, developer, product manager, and team leader.In 2012, he discovered a love for teaching and founded KidsCanCode to provide programming instruction and curriculum to young students. He is a member of the Godot Engine documentation team, and works to provide learning resources for game development students around the world.

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Product details

Paperback: 300 pages

Publisher: Packt Publishing (June 29, 2018)

Language: English

ISBN-10: 1788831500

ISBN-13: 978-1788831505

Product Dimensions:

7.5 x 0.7 x 9.2 inches

Shipping Weight: 1.3 pounds (View shipping rates and policies)

Average Customer Review:

3.6 out of 5 stars

7 customer reviews

Amazon Best Sellers Rank:

#679,988 in Books (See Top 100 in Books)

If you're looking for a Godot learning guide at any level, you know how slim the pickings are. This book, while not perfect, presents a polished and comprehensive introduction that serves as a very good foundation to a fast-changing/growing authoring tool. I look forward to seeing future editions of it and using them in my classes.

I preordered this book before the kindle format was discounted. The author put out a lot of really good videos on Godot so I figured that the book would be pretty comprehensive (there are no other decent Godot books out there to my knowledge).I've been slowly making my way through the chapters and have yet to complete one of the projects without some very time-consuming tinkering with the example code. I'm at a loss to describe how frustrating this can be; even when the code isn't broken the steps are often vague about what you need to specifically do in that stage. As others have pointed out, there was clearly no editing/testing done on this book.I'm giving this two stars instead of one because despite all this I've been able to discern some of the engine mechanics (the main reason I purchased the book) and I supposed by having to open up the hood and get my hands dirty I've learned more than if it was just a straightforward tutorial. So there's that.TL;DR: Don't buy unless you want to deal with lots of errors

It is very useful in learning how to program with Godot. Follow the examples and you will build games.

I would give this book four stars if it weren't riddled with errors that make it very tedious and confusing to follow at times. It's mostly code that you'll be following along and writing, so it's critical that there be no mistakes, and at 40% through the book I've encountered a completely unacceptable number of them. It would have taken a single person to thoroughly playtest these projects and provide a list of all the incorrect syntax and missing instructions.Setting aside the errors, the projects themselves are decently scoped and so far seem to cover the things you'd care to learn, in approximately the order you'd care to learn them.

Having followed Chris' Godot work through YouTube for well over a year I was wondering if his style of teaching translated into writing. I'm having a lot of fun following through his examples, this is a fun way to get into learning what it takes to develop games using Godot. It is a very hands on process writing bits of code and then learning what each part does. Chris expects at least some rudimentary knowledge of programming though without you can probably still make sense of things as he builds things up well. The book mostly focuses on making 2D games starting with a simple coin grab game working its way up to a full platformer. It has one 3D example at the end of the book which gives a nice introduction but the focus is definitely on 2D. A very accessible book for anyone who wants to get a nice foundation in how to build games in Godot.

If you want a very easy to follow guide on how to use Godot I definitely recommend this book. Each chapter goes through new key features of Godot and explains them thoroughly. If you want to make a 2D game in Godot it is a great resource to get you started. The five examples give you just enough information to dip your toes in and get comfortable.The only disappointment I have is the relative lack of 3D examples. The included example teaches 3D physics and camera control very nicely, but I just wish there was another 3D tutorial. Godot has been making huge strides in becoming a better 3D engine with 3.0, so I am sure there are people that want to learn Godot 3D and might not be too interested in a book with mostly 2D examples.You still learn a lot about how the engine works with the scene structure and everything through the 2D examples. I would recommend this to anyone who already has some programming knowledge but does not know how to apply it towards making video games.

The book is written in an easy-to-follow manner and the scope of projects is great for beginners, but the amount of errors in code is awful. Many of the projects are completely ruined if you are following the example code in the book line for line, and it is often different than what the final code is in the provided project files.A second edition with correct edits would make this a great Godot guide, otherwise don't bother.

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Sabtu, 09 Februari 2019

Free Download Revision para el examen De cosmetologia estandar de milady

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About the Author

Milady is the leading provider of comprehensive cosmetology educational and professional solutions for over 80 years.

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Product details

Paperback: 192 pages

Publisher: Milady; 1 edition (April 21, 2003)

Language: English

ISBN-10: 1401812414

ISBN-13: 978-1401812416

Product Dimensions:

6.2 x 0.5 x 9 inches

Shipping Weight: 9.1 ounces

Average Customer Review:

5.0 out of 5 stars

3 customer reviews

Amazon Best Sellers Rank:

#1,650,203 in Books (See Top 100 in Books)

Mi esposa paso el examen. Que más puedo decir. La información le ayudó bastante

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Jumat, 01 Februari 2019

Get Free Ebook Rick Steves European Easter, by Rick Steves

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Since 1973, Rick Steves has spent about four months a year exploring Europe. His mission: to empower Americans to have European trips that are fun, affordable, and culturally broadening. Rick produces a best-selling guidebook series, a public television series, and a public radio show, and organizes small-group tours that take over 30,000 travelers to Europe annually. He does all of this with the help of more than 100 well-traveled staff members at Rick Steves' Europe in Edmonds, WA (near Seattle). When not on the road, Rick is active in his church and with advocacy groups focused on economic and social justice, drug policy reform, and ending hunger. To recharge, Rick plays piano, relaxes at his family cabin in the Cascade Mountains, and spends time with his son Andy and daughter Jackie. Find out more about Rick at www.ricksteves.com and on Facebook.Connect with Rick:facebook.com/RickStevestwitter: @RickStevesinstagram: ricksteveseurope

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Product details

Series: Rick Steves

Paperback: 208 pages

Publisher: Rick Steves; 1 edition (March 15, 2016)

Language: English

ISBN-10: 1631213598

ISBN-13: 978-1631213595

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Shipping Weight: 12.8 ounces (View shipping rates and policies)

Average Customer Review:

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35 customer reviews

Amazon Best Sellers Rank:

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